My name is Jess Cookston and I am a stylized 3D character artist! I've been working in the games industry since 2016 and love to be a part of creative teams. I currently work at Originator Inc. on various projects.
Modeling, texturing, and implementing characters and props in Unity. Working with Creative Director and other artists managing and optimizing character assets for technical performance and compatibility within a character customizer.
Modeling, texturing, and implementing characters and props in Unity.
Working independently doing freelance character art contracts for various groups and employers.
Character artist designing and creating character assets for the upcoming title Potato Paradox Plus. Also responsible for marketing related assets such as steam page imagery and logo design.
Responsible for accurate, 3d model recreations of real world objects to be used in real time and prerendered products. Helped introduce and implement a streamlined pipeline for the art team. Interfaced with customers to create tasking for Redmine based off of the contracts needs. Managed various projects until delivery to customer.
Worked remotely on several in game assets. Worked with the developers to meet their design needs and kept communication to meet design changes as they arose.